Wednesday, February 3, 2010

Press Start to Play

If you're reading this, it's because you either know me personally or want to know how to get started in the game industry. This blog is all about my personal experience — without breaking any confidentiality agreements, of course — about how to land your first industry job, and about how to perform it well enough to get ahead.

Since 2004, I've been a game tester, lead tester, project lead (which was the next step up, where I worked), and eventually worked my way up to writing and design, with various other tasks, duties, and privileges along the way.

My experience was an uncommon one — most people never get the perks that I did — and in some ways, I was very lucky. But I also learned a great many things about how to attract that kind of luck, and I'm here to pass that knowledge on.

One rule above all. This is a mantra I invented for myself on my very first day in the business:

To succeed, you must advance.
To advance, you must excel.

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